We made a huge effort and collected, clustered, and compared different applications for dyslexia for intervention, screening but also for assisted Reading or Writing. We present the result in our chapter “Technologies for Dyslexia” available in the book Web Accessibility.
Our chapter includes past, current, and future research technologies to support, intervene, or detect people with dyslexia!
The other chapters are also a great resource on Web Accessibility! If you are looking for details or a starting point for your research as well as detailed information on a specific topic like “Mathematics and Statistics”, “Multimedia Accessibility”, “Wearables”, “Mobile Web“… It is your book about recent Web Accessibility development.
With your collaboration, you would help my research immensely. The goal of our research is to contribute to the development of support tools for dyslexia in any language.
Participants play for 5-10 minutes the game DGames (see Screenshot). This game explores how children (adults) with and without dyslexia perceive musical and visual cues.
We are looking specifically for Children at the age of 7 till 12 with or without dyslexia which can easily participate in this online study. But the participants call is also open for any age. Only a computerortablet, headphones, and the Internet are needed.
The participant can speak any language as long as the parents or supervisor understands the instructions in English and can translate for the participant.
Please if you would like to participate – leave your contact details and a short description in the form and I will send you the invitation. Duration only 5 – 10 Minutes.
The data for the analysis is pseudonymized. The data will not be given to a third person. By participating in this research, you agree that Universitat Pompeu Fabra will publish the study results. This includes, for example, the results of the game or the interaction with the game. Therefore the data will be first anonymized. After that, the data will be analyzed and published. Within the possibilities, the article of the analysis for the study can be sent to you via the newsletter. Your personal information will not be published. This includes for example name or Email address.
To make a good prediction we need as many participants as possible! Participants can speak any language! Participants should be either diagnosed with dyslexia or should not show any signs of dyslexia. Please participate!
Why do I do that?
My name is Maria Rauschenberger and I was detected with dyslexia in the second grade. Since then I successfully achieved my A-Level / Highschool in 2006, graduated my Bachelor of Engineering in 2010 and graduated the Master of Science in 2015. I know how hard it is and how much effort it takes to compensate dyslexia. I know personally more people who have succeeded with dyslexia and have made a success of their lives. I want this possibility for everyone with dyslexia and therefore we need early detection. I want to create support to screen children in an easy and fun way. That’s why I am investigating possibilities with new technologies to screen children. You would really help me to achieve this goal — when you take part in my online study and play the game. Thank you.
With your collaboration, you would help our research immensely. The goal of our research is to contribute to the development of support tools for dyslexia in English.
Participants would have to play for 5-10 minutes the game MusVis (see Screenshot). This game explores how musical and visual elements have an impact on children with and, without dyslexia. We are looking for children between 8 and 11 years old. Only a desktop or laptop computer OR tablet, headphones, and Internet are needed.
Please if you would like to participate – leave your contact details and we contact you with the study details. Duration only 5 – 10 Minutes.
The prototype was designed with the help of five children and five parents who tested the game and the results of the usability study have been presented this year at the research conference Web for all (W4A) in Australia in April.
I guess like everybody I love stories! I still like to watch movies and as a child (also now) I was so fascinated. 2015 I was in New Zealand, Wellington and where I visit the tepapa exhibition from DreamWorks Animation.
I guess I don’t need to tell you how much I enjoyed that 😉
“Kinder mit Lese-Rechtschreib-Schwäche haben auch Stärken – und die gilt es zu finden und ebenfalls zu fördern. Es ist nicht nötig, diese Kinder alleine über ihre Lese- und Rechtschreibfähigkeiten zu definieren und es gibt viele Möglichkeiten, nach der Schule Tools zu nutzen und Methoden zu entwickeln, um die Rechtschreibung zuverbessern.” – Maria Rauschenberger –
Vokabel Trainer: Learning words I frequently spell wrong with the App Semper
Spellchecker:Grammarly – still use the free version – which is helping very much to find the mistakes in English
Spellchecker:Google Docs finds lots of mistakes – good for writing anything there and then copy and past it 😉
Course for Learning how to read and write (Hamburg)