Call for Participants 2018

Dyslexia Research: Searching for participants

With your collaboration, you would help my research immensely. The goal of our research is to contribute to the development of support tools for dyslexia in English.

Participants play for 5-10 minutes the game DGames (see Screenshot). This game explores how children with and without dyslexia perceive musical and visual elements.

Children at the age of 7 till 12 with or without dyslexia can easily participate in this online study. Only a computer or tablet, headphones, and Internet are needed.

Please if you would like to participate – leave your contact details and I will send you the invitation. Duration only 5 – 10 Minutes.

 

 

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Confidentiality

The data for the analysis is pseudonymized. The data will not be given to a third person. By participating in this research, you agree that Universitat Pompeu Fabra will publish the study results. This includes, for example, the results of the game or the interaction with the game. Therefore the data will be first anonymized. After that, the data will be analyzed and published. Within the possibilities, the article of the analysis for the study can be sent to you via the newsletter. Your personal information will not be published. This includes for example name or Email address.

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The project has been awarded with the German Reading Award 2017.

The prototype was designed with the help of five children and five parents who tested the game and the results of the usability study have been presented 2017 at the research conference Web for all (W4A) in Australia.

The previous study results will be presented this year on the Web for all (W4A) in Lyon, France.

Rauschenberger, M., Rello, L., Baeza-Yates, R., & Bigham, J. P. (2018). Towards language independent detection of dyslexia with a web-based game. In W4A ’18: The Internet of Accessible Things. Lyon, France. http://doi.org/10.1145/3192714.3192816

 

Why do I do that?

bioPicMRaMy name is Maria Rauschenberger and I was detected with dyslexia in the second grade. Since then I successfully achieved my A-Level / Highschool in 2006, graduated my Bachelor of Engineering in 2010 and graduated the Master of Science in 2015. I know how hard it is and how much effort it takes to compensate dyslexia. I know personally more people who have succeeded with dyslexia and have made a success of their lives. I want this possibility for everyone with dyslexia and therefore we need early detection. I want to create support to screen children in an easy and fun way. That’s why I am investigating possibilities with new technologies to screen children. You would really help me to achieve this goal — when you take part in my online study and play the game. Thank you.

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Dyslexia Research: Searching for participants

With your collaboration, you would help our research immensely. The goal of our research is to contribute to the development of support tools for dyslexia in English. Screenshot 2017-02-22 17.05.54

Participants would have to play for 5-10 minutes the game MusVis (see Screenshot). This game explores how musical and visual elements have an impact on children with and, without dyslexia. We are looking for children between 8 and 11 years old. Only a desktop or laptop computer OR tablet, headphones, and Internet are needed.

Please if you would like to participate – leave your contact details and we contact you with the study details. Duration only 5 – 10 Minutes.

 

 

The project has been awarded with the German Reading Award 2017.

The prototype was designed with the help of five children and five parents who tested the game and the results of the usability study have been presented this year at the research conference Web for all (W4A) in Australia in April.

 

#Escola #UPF #MusVis #Dyslexia 2017

Title: Prediction of Dyslexia from Maria Rauschenberger from Web Research Group (WRG)

In regards to the #ESCOLA (22 February 2017) the Universitat Pompeu Fabra (UPF) welcomes the polytechnic School at the Poblenou Campus of Pompeu Fabra University.

Maria Rauschenberger presented the new prototype of MusVis to around 100 students at the ESCOLAB 2017. MusVis is a research application and aims to analyze how people with and without Dyslexia perceive music and visual elements.

 

Please leave your contact if you would like to participate!

 

Information from Universitat Pompeu Fabra: https://www.upf.edu/en/web/etic/news/-/asset_publisher/fK7y8asWA7YS/content/id/7627132/maximized#.WK2kWRLhCCS